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Future Perfect

Commentary and news section of the Golf In The Year 2000 web site, which includes the book of that title.


Tracking news about the site and book and commenting on speculative fiction, Victorian-era literature, technology, futurism, life extension, extropianism and ... maybe ... golf.


Wasn't the future wonderful?

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Wednesday, June 29, 2005

DIY Zombie Dog

'If you get lazy the dog will not look zombie enough.'



Predating the recent news announcement that scientists have succeeding in creating so-called zombie dogs, Staffan Raupach over at Planned Movement Production, a company that creates and markets tabletop games, posted these instructions for "Creating zombie dogs" (subtitled, "Tips on how to zombify your own zombie dogs"). For gaming purposes, of course.

Excerpt:

I then used a knife to cut out the parts that I wanted to show open wounds and sores. What I found here was that you need more damage than you really would think. If you get lazy the dog will not look zombie enough. This is because of a number of things, if you look at a human zombie and analyse what makes him a zombie, you quickly see his bad posture, limb [limp?] arms, open mouth, torn clothes, grayish skin and open wounds. And if we translate this to these dogs, since this is a simple conversion job, the posture is too hard to alter. The mouth although open looks decidedly snarling, I wouldn’t take a dog wearing any clothes as a serious threat (zombie or not zombie). There is no skin showing on a dog since it’s all hairy. So what you are left with are open wounds.

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